![]() ![]() Once again, we're sorry for the delay, but we feel we’re making the right decision for Mining & Smithing and the game for years to come. We will also use some of the additional time to get a head start for the epic Sliske's Endgame quest! Mining & Smithing’s September schedule slot will be filled with a number of updates that focus on improving the game, and we’ll share those updates next week. Let’s produce something that benefits the game now and in the long-term, while also meeting your expectations. We also want to spend time chatting with you, to highlight and solve the core issues. Enter Dev Diaries a new video series designed to involve you in the development process at the earliest possible stage, and get your feedback throughout. It was clear that we needed to rethink our approach, and to include you from the very start. We want to make sure that we get this right first time. Earlier this year, we postponed the Mining and Smithing skill rework, in response to your feedback. In particular, you felt the update was bloated with things you didn’t need or didn’t need changing, yet was leaving a lot unfinished. 1 However Jagex found it difficult to produce a concept that could satisfy all players' expectations. You had a lot of fair feedback and concerns, including issues with the core parts of the update. Mining and Smithing were expected to get an update in the first half of 2019, after originally being promised in 2017. It’s important that the Mining & Smithing Rework is the update you want: it changes the game you play, and you asked for it in last year’s survey.īut, when we presented the design, it was clear that we weren’t close enough to what you expected. With that in mind, we’ve taken the tough decision to postpone Mining & Smithing to next year. As the name suggests, we have completely reworked both the mining and smithing skills so that theyre useful and profitable, and much more interesting to have and to level. And imo it desperately needs it Keep in mind that prior to the mining/smithing update, making t40 rune required 85 (90 I don't remember) mining and 85- 99 smithing depending on the item 270 ssakurass Seren 3 mo. That led to huge amount of feedback from you all, which we didn’t want to rush through or ignore. Because fletching/Woodcutting/firemaking haven't got the rework treatment that mining and smithing got. Alch values of items were adjusted accordingly, though items adamant and above, I think, tend to alch more than the value of a nature rune, they certainly are not as good as they were. Earlier this week, we shared more information on the Mining & Smithing rework in a live stream, on our forums and across social media. To answer what happened, they reworked mining and smithing. ![]()
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